Reduced the volume of console logging for mods. There have been various adjustments and improvements to the gamepad interface experience.įixed an issue where Pilgrims Coins were not showing a name in the interaction UI when looking at them in-game.įixed the Troll health bar is not showing the correct amount of health left for clients. Keep interactibles now show a shortcut reminder.įixed a case where button prompts may not appear for ‘voters’ during the vote-kick process.Īdded the missing subtitles from the current (Sister of the Thorn) intro video.įixed a batch of subtitles for Bardin’s VO where the subtitle and VO did not match up. It’s now possible to search Okri’s Challenge book, you can check out our dev blog for additional text-based search queries to allow for specific queries such as reward types or the rarity of any rewards available in the challenge book.Ĭharacter names are now highlighted in the subtitles (colour coding to come in an upcoming update).ĭuplicate events in the killfeed will be collapsed into a single entry. This is only visible through the gamepad UI at present. We now display additional information on the level selection screen with a focus completionist data. Items awarded to players from non-gameplay sources (such as DLC purchase) will now be batched in to one reward pop up. You can now open multiple chests at once, and get quick insight in to the quality of the items pulled from chests from the loot presentation screen. Steam Rich Presence has been added so you can easily spot if your fellow ratsmashers need another hero to fight alongside them, what difficulty they are playing, and which mission via the Steam Friends list. We have expanded the in-game Tab menu to present more information about the current run, including party loadouts, mission modifiers and more.
Warhammer Vermintide 2 Update 1.25 Patch Notes This new Vermintide 2 update will attach “Grudge Marks” to certain enemies, imbuing them with volatile buffs to make them an even bigger threat. The Chaos Wastes content is now more rewarding, dialling up the difficulty regardless of your character’s power level.